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System Requirements:
Windows
Mac
  • Operating System Windows 7 SP1 & later
  • After Effects Element 3D is Compatible with CS5, CS6, CC, CC 2014 & 2015
  • Graphics card requirements Nvidia & ATI Supported - Minimum 512MB of VRAM
    Nvidia GeForce - 200, 400, 500, 600, 700, 800, 900 Series (some restrictions may apply)
    Nvidia Quadro & Quadro FX Series (some restrictions apply)
    ATI Radeon HD 5500 and later for Windows and Mac
    ATI Radeon Cards on Mac require OS X 10.8 or higher
  • Recommended GPU Specs For ideal performance we recommend at least a GeForce GTX 660 or AMD 7850 - Minimum 1GB of VRAM.
  • Operating System Mac OSX 10.7 and later
    !!! macOS Catalina doesn't supported.
  • After Effects Element 3D is Compatible with CS5, CS6, CC, CC 2014 & 2015
  • Graphics card requirements Nvidia & ATI Supported - Minimum 512MB of VRAM
    Nvidia GeForce - 200, 400, 500, 600, 700, 800, 900 Series (some restrictions may apply)
    Nvidia Quadro & Quadro FX Series (some restrictions apply)
    ATI Radeon HD 5500 and later for Windows and Mac
    ATI Radeon Cards on Mac require OS X 10.8 or higher
  • Recommended GPU Specs For ideal performance we recommend at least a GeForce GTX 660 or AMD 7850 - Minimum 1GB of VRAM.
Store Home Audio & Video Product Details

Video Copilot Element 3D v2

Billing Cycle

YOU PAY$

Subscription

$ / month
RRP: $
Add to Cart

Terms of Use:

One license per user

Supported Systems:

Windows Mac

Included Languages:

English
Available: 50+

Advanced 3D Object & Particle Render Engine

Group Symmetry Creation ModeDynamic Group Folder ReflectionsMatte Reflection ModeUpdated UI with speed improvementsMatte Shadow with Alpha Channel

Features

Real 3D Objects Import 3D Objects & TexturesOBJ & C4D FormatsAnimation OBJ SequencesTextures: PNG, JPG, HDR, EXR
Automatic Texture Importing OBJ with MTLC4D Files
OPENGL Shadows: (Faster) Supports Spot Lights & Parralel LightsSoft Shadows for Spot LightsUp to 8K Map Resolution & Sample QualityShadow range based on map size
IMPROVED SSAO: (Faster) New SSAO includes quality presetsTighter contact & SSAO Color Tint
Ray Trace Shadows & AO (slower) Supports All Light typesAccurate Soft ShadowsRenders slower & Requires more memoryRay Trace features require OpenCL GPU
Ray Traced AO: (Slower) Accurate contact edgesSlower that SSAO
Cast Shadows In your Scene! Cast shadows using special Matte Shadow MaterialSupports Shadows and Ambient Occlusion ShadingOptions for shadow color tint and opacity
Distort your 3D objects Multiple Distortion Noise ModesAdvanced fractal settingsCombine with transfer modes!

What customers say

Tonia S, US

Site very easy to use, prices are beyond outstanding!! Thank you soooooo much!

David, AU

Wonderful, keep up the good work!

Ken, GB

Brilliant products, superb after sales service what more could a customer want? I will be back to you for more when I need software in the future. Thank you for such a great experience.